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Jurassic Park
Directed bySteven Spielberg
Produced by
Screenplay by
Based onJurassic Park
by Michael Crichton
Starring
Music byJohn Williams
CinematographyDean Cundey
Edited byMichael Kahn
Distributed byUniversal Pictures
  • June 9, 1993 (Uptown Theater)
  • June 11, 1993 (United States)
127 minutes[1]
CountryUnited States
LanguageEnglish
Budget$63 million[2]
Box office$914.6 million (original)
$1.030 billion[2](3D re-release)

Jurassic Park is a 1993 American science fictionadventure film directed by Steven Spielberg and produced by Kathleen Kennedy and Gerald R. Molen. It is the first installment in the Jurassic Park franchise, and is based on the 1990 novel of the same name by Michael Crichton and a screenplay written by Crichton and David Koepp. The film is set on the fictional island of Isla Nublar, located off Central America's Pacific Coast near Costa Rica. There, billionaire philanthropist John Hammond and a small team of genetic scientists have created a wildlife park of de-extinctdinosaurs. When industrial sabotage leads to a catastrophic shutdown of the park's power facilities and security precautions, a small group of visitors and Hammond's grandchildren struggle to survive and escape the perilous island.

Before Crichton's novel was published, four studios put in bids for its film rights. With the backing of Universal Studios, Spielberg acquired the rights for $1.5 million before its publication in 1990; Crichton was hired for an additional $500,000 to adapt the novel for the screen. Koepp wrote the final draft, which left out much of the novel's exposition and violence and made numerous changes to the characters. Filming took place in California and Hawaii between August and November 1992, and post-production rolled until May 1993, supervised by Spielberg in Poland as he filmed Schindler's List.

The dinosaurs were created with groundbreaking computer-generated imagery by Industrial Light & Magic (ILM) and with life-sized animatronic dinosaurs built by Stan Winston's team. To showcase the film's sound design, which included a mixture of various animal noises for the dinosaur roars, Spielberg invested in the creation of DTS, a company specializing in digital surround sound formats. The film also underwent an extensive $65 million marketing campaign, which included licensing deals with over 100 companies.

Jurassic Park premiered on June 9, 1993, at the Uptown Theater in Washington, D.C., and was released on June 11 in the United States. It went on to gross over $914 million worldwide in its original theatrical run becoming the highest-grossing film of 1993 and the highest-grossing film ever at the time, a record held until the release of Titanic in 1997. It was well received by critics, who praised its special effects, John Williams' musical score, and Spielberg's direction. Following its 3D re-release in 2013 to celebrate its 20th anniversary, Jurassic Park became the seventeenth film in history to surpass $1 billion in ticket sales.

The film won more than twenty awards, including three Academy Awards for its technical achievements in visual effects and sound design. Jurassic Park is considered a landmark in the development of computer-generated imagery and animatronic visual effects and was followed by four commercially successful sequels; The Lost World: Jurassic Park (1997), Jurassic Park III (2001), Jurassic World (2015) and Jurassic World: Fallen Kingdom (2018), with a fifth sequel, currently titled Jurassic World 3, scheduled for a 2021 release.

In 2018, the film was selected for preservation in the United States National Film Registry by the Library of Congress as being 'culturally, historically, or aesthetically significant'.[3]

  • 3Production
  • 4Release
  • 5Reception
  • 6Legacy

Plot[edit]

Industrialist John Hammond and his bioengineering company, InGen, have created a theme park featuring cloned dinosaurs and prehistoric plants, called Jurassic Park, on Isla Nublar, a Costa Rican island. After a dinosaur handler is killed by a Velociraptor, the park's investors, represented by lawyer Donald Gennaro, demand that experts visit the park and certify it is safe. To perform the inspection, Gennaro invites mathematician and chaos theorist Ian Malcolm, while Hammond invites paleontologist Dr. Alan Grant and paleobotanist Dr. Ellie Sattler. Upon arrival, the group is shocked to see a live Brachiosaurus, in addition to two more with a herd of Parasaurolophus.

At the park's visitor center, the group learns the cloning was accomplished by extracting dinosaur DNA from mosquitoes preserved in amber. DNA from frogs was used to fill in gaps in the dinosaurs' genome. To prevent breeding, all the dinosaurs were made female. Malcolm scoffs at the idea, saying it will inevitably break down. The group witnesses the hatching of a baby Velociraptor and visits the raptor enclosure. At lunch, the group debates the ethics of cloning and the creation of the park. Malcolm gives a harsh warning about the implications of genetic engineering.

The group is joined by Hammond's grandchildren, Tim and Lex, for a tour of the park, while Hammond oversees the tour from the park's control room. The tour does not go as planned. Most of the dinosaurs fail to appear and the group encounters a sick Triceratops. It is cut short as a tropical storm approaches Isla Nublar. Most park employees leave for the mainland on a boat, while the visitors return to their electric tour vehicles. Sattler stays behind with the park's veterinarian to study the Triceratops.

Jurassic Park's lead computer programmer, Dennis Nedry, has been bribed by Dodgson, a man working for Hammond's corporate rival, to steal fertilized dinosaur embryos. Nedry deactivates the park's security system to gain access to the embryo storage room and puts the stolen embryos inside a canister disguised as a Barbasol shaving-cream can. The power goes out, stalling the tour vehicles. Most of the park's electric fences are deactivated, allowing the Tyrannosaurus rex to escape and attack the group. Grant and Hammond's grandchildren survive, while the Tyrannosaurus injures Malcolm and devours Gennaro. While taking the embryos to the island's dock, Nedry becomes lost in the rain, crashes his Jeep, and is killed by a Dilophosaurus.

Sattler helps the park's game warden, Robert Muldoon, search for survivors. They find only Malcolm before the Tyrannosaurus returns. Grant, Tim, and Lex take shelter in a treetop and encounter a herd of Brachiosaurus and then fall asleep. They later discover broken dinosaur egg shells. Grant concludes the dinosaurs have been breeding. This occurred because their West African frog DNA—Common reed frog can change their sex in a single-sex environment, allowing the dinosaurs to do so as well, proving Malcolm right.

Unable to decipher Nedry's code to reactivate the security system, Hammond and the park's chief engineer Ray Arnold reboot the park's system. The group shuts down the park's grid and retreats to an emergency bunker, while Arnold heads to a maintenance shed to complete the rebooting process. When Arnold fails to return, Sattler and Muldoon head to the shed. They discover the shutdown has deactivated the remaining fences and released the Velociraptors. Muldoon distracts the raptors, while Sattler goes to turn the power back on. As she is turning the power on, Grant, Lex and Tim are climbing the perimeter fence. Grant and Lex make it down in time but Tim suffers an electric shock. Grant gives Tim CPR and he survives. Sattler is attacked by a raptor and discovers Arnold's severed arm. Muldoon is caught off guard and killed by the other two raptors.

After encountering a Brachiosaurus and narrowly escaping the Tyrannosaurus during a Gallimimus stampede, Grant, Tim, and Lex reach the visitor center. Grant heads out to look for Sattler, leaving Tim and Lex inside. They are pursued by the raptors in an industrial kitchen but escape and join Grant and Sattler. Lex restores full power from the control room, allowing them to call Hammond, who in turn calls for help. Grant, Tim, Lex, and Sattler are cornered by the raptors, but they escape when the Tyrannosaurus suddenly appears and kills the raptors. Hammond arrives in a Jeep with Malcolm, and the survivors board a helicopter to leave the island.

Cast[edit]

  • Sam Neill as Dr. Alan Grant
  • Laura Dern as Dr. Ellie Sattler
  • Jeff Goldblum as Dr. Ian Malcolm
  • Richard Attenborough as John Hammond
  • Bob Peck as Robert Muldoon
  • Martin Ferrero as Donald Gennaro
  • BD Wong as Dr. Henry Wu
  • Joseph Mazzello as Tim Murphy
  • Ariana Richards as Lex Murphy
  • Samuel L. Jackson as Ray Arnold
  • Wayne Knight as Dennis Nedry
  • Jerry Molen as Dr. Harding
  • Miguel Sandoval as Juanito Rostagno
  • Cameron Thor as Dodgson

Production[edit]

Development[edit]

Michael Crichton's book attracted the attention of director Steven Spielberg even before it was published. The author was also responsible for the film's first scripts.
Minecraft dinosaurs jurassic park episode 1 dubbed full

Michael Crichton originally conceived a screenplay about a graduate student who recreates a dinosaur. He continued to wrestle with his fascination with dinosaurs and cloning until he began writing the novel Jurassic Park.[4] Before its publication, Steven Spielberg learned of the novel in October 1989, while he was discussing a screenplay with Crichton that would become the television series ER.[5] Spielberg recognized what really fascinated him about Jurassic Park was it was 'a really credible look at how dinosaurs might someday be brought back alongside modern mankind', going beyond a simple monster movie.[6]

Before the book was published, Crichton had demanded a non-negotiable fee of $1.5 million for the film rights and a substantial percentage of the gross. Warner Bros. and Tim Burton, Columbia Pictures and Richard Donner, and 20th Century Fox and Joe Dante bid for the rights,[5] but Universal Studios eventually acquired them in May 1990 for Spielberg.[7] After completing Hook, Spielberg wanted to film Schindler's List. Sid Sheinberg, president of Music Corporation of America (then Universal Pictures' parent company) gave the green light to Schindler's List on the condition Spielberg make Jurassic Park first.[5] He said later by choosing a creature-driven thriller, 'I was really just trying to make a good sequel to Jaws, on land.'[8] Spielberg also cited Godzilla as an inspiration for Jurassic Park, specifically Godzilla, King of the Monsters! (1956), which he grew up watching.[9] During production, Spielberg described Godzilla as 'the most masterful of all the dinosaur movies because it made you believe it was really happening.'[10]

To create the dinosaurs, Spielberg thought of hiring Bob Gurr, who designed a giant mechanical King Kong for Universal Studios Hollywood's King Kong Encounter. Upon reflection, he felt life-sized dinosaurs would be too expensive and not at all convincing. Instead Spielberg sought the best effects supervisors in Hollywood. He brought in Stan Winston to create the animatronic dinosaurs; Phil Tippett (credited as Dinosaur Supervisor) to create go motion dinosaurs for long shots; Michael Lantieri to supervise the on-set effects; and Dennis Muren of Industrial Light & Magic (ILM) to do the digital compositing. Paleontologist Jack Horner supervised the designs,[11] to help fulfill Spielberg's desire to portray the dinosaurs as animals rather than monsters. Certain concepts about dinosaurs, like the theory they evolved into birds and had very little in common with lizards, were followed. This prompted the removal of the raptors' flicking tongues in Tippett's early animatics,[12] as Horner complained it was implausible.[13] Winston's department created fully detailed models of the dinosaurs before molding latex skins, which were fitted over complex robotics. Tippett created stop-motion animatics of the raptors in the kitchen and the Tyrannosaurus attacking the car. Despite go motion's attempts at motion blurs, Spielberg found the end results unsatisfactory for a live-action feature film. Muren told Spielberg he thought the dinosaurs could be built using computer-generated imagery; the director asked him to prove it.[12] ILM animators Mark Dippé and Steve Williams developed a computer-generated walk cycle for the T. rex skeleton and were approved to do more.[14] When Spielberg and Tippett saw an animatic of the T. rex chasing a herd of Gallimimus, Spielberg said, 'You're out of a job,' to which Tippett replied, 'Don't you mean extinct?'[12] Spielberg later injected this exchange into the script, as a conversation between Malcolm and Grant.[15] Although no go motion was used, Tippett and his animators were still used by the production to supervise dinosaur movement. Tippett acted as a consultant for dinosaur anatomy, and his stop motion animators were re-trained as computer animators.[12] The animatics made by Tippett's team were also used, along with the storyboards, as a reference for what would be shot during the action sequences.[16] ILM's artists were sent on private tours to the local animal park, so they could study large animals — rhinos, elephants, alligators, and giraffes — up close. They also took mime classes to aid in understanding movements.[17]

Writing[edit]

1917 skeletal diagram of Tyrannosaurus published by Henry Fairfield Osborn, which was the basis of the novel's cover, and subsequently the logo of the movies[18]

Universal paid Crichton a further $500,000 to adapt his own novel,[19] which he had finished by the time Spielberg was filming Hook. Crichton noted that because the book was 'fairly long' his script had about 10 to 20 percent of the novel's content; scenes were dropped for budgetary and practical reasons, and the violence was toned down.[20]Malia Scotch Marmo began a script rewrite in October 1991 over a five-month period, merging Ian Malcolm with Alan Grant.[21]

Spielberg wanted another writer to rework the script, so Universal president Casey Silver recommended David Koepp, co-writer of Death Becomes Her.[22] Koepp started afresh from Marmo's draft, and used Spielberg's idea of a cartoon shown to the visitors to remove much of the exposition that fills Crichton's novel.[23] While Koepp tried to avoid excessive character detail 'because whenever they started talking about their personal lives, you couldn't care less',[24] he tried to flesh out the characters and make for a more colorful cast, with moments such as Malcolm flirting with Sattler leading to Grant's jealousy.[6] Some characterizations were changed from the novel. Hammond went from being a ruthless businessman to a kindly old man, because Spielberg identified with Hammond's obsession with showmanship.[25] He also switched the characters of Tim and Lex; in the book, Tim is aged eleven and interested in computers, and Lex is only seven or eight and interested in sports. Spielberg did this because he wanted to work with the younger Joseph Mazzello, and it allowed him to introduce the sub-plot of Lex's adolescent crush on Grant.[26] Koepp changed Grant's relationship with the children, making him hostile to them initially to allow for more character development.[5]

Two scenes from the book were ultimately excised. Spielberg removed the opening sequence with Procompsognathus attacking a young child as he found it too horrific.[27] For budgetary reasons Koepp cut the T. rex chasing Grant and the children down a river before being tranquilized by Muldoon. Both parts were included in film sequels.[23] Spielberg suggested adding the scene where the T. rex pursues a jeep, which at first only had the characters driving away after hearing the dinosaur's footsteps.[28]

Casting[edit]

William Hurt was initially offered the role of Alan Grant, but turned it down without reading the script.[29]Harrison Ford was also offered the role of Grant.[30] Sam Neill was ultimately cast as Grant three or four weeks before filming began. Neill said 'it all happened real quick. I hadn't read the book, knew nothing about it, hadn't heard anything about it, and in a matter of weeks I'm working with Spielberg.'[31] Janet Hirshenson, the film's casting director, felt Jeff Goldblum would be the right choice to play Ian Malcolm after reading the novel. Jim Carrey also auditioned for the role. According to Hirshenson, Carrey 'was terrific, too, but I think pretty quickly we all loved the idea of Jeff.'[31]

Cameron Thor had previously worked with Spielberg on Hook, and initially auditioned for the role of Malcolm, before trying out for the role of Dodgson. Thor said about casting, 'It just said 'shaving-cream can' in the script, so I spent endless time in a drug store to find the most photogenic. I went with Barbasol, which ended up in the movie. I was so broke that I took the can home after the audition to use it.'[32]Laura Dern was Spielberg's first choice for the role of Ellie Sattler[31] though she was not the only actress offered the part. Robin Wright turned down the role.[33] Spielberg chose to cast Wayne Knight after seeing his acting performance in Basic Instinct, saying, 'I waited for the credits to roll and wrote his name down.'[34][35]

Ariana Richards who plays Lex Murphy, said, 'I was called into a casting office, and they just wanted me to scream. I heard later on that Steven had watched a few girls on tape that day, and I was the only one who ended up waking his sleeping wife on the couch, and she came running through the hallway to see if the kids were all right.'[31]Christina Ricci also auditioned for the role.[36]Joseph Mazzello had screen-tested for a role in Hook, but was deemed too young. Spielberg promised him they would work together on a future film.[31]

Filming[edit]

Replica of the Ford Explorers featured in the film at Universal Studios Japan.

After 25 months of pre-production, filming began on August 24, 1992, on the Hawaiian island of Kauaʻi.[37] While Costa Rica was considered as a location given it is the novel's setting, Spielberg's concerns over infrastructure and accessibility made him choose a place where he had already worked.[6] The three-week shoot involved various daytime exteriors for Isla Nublar's forests.[7] On September 11, Hurricane Iniki passed directly over Kauaʻi costing a day of shooting.[38] Several of the storm scenes from the movie are actual footage shot during the hurricane. The scheduled shoot of the Gallimimus chase was moved to Kualoa Ranch on the island of Oahu. One of the early scenes had to be created by digitally animating a still shot of scenery.[15] The opening scene was shot in Haiku, on the island of Maui,[39] with additional scenes filmed on the 'forbidden island' of Niihau.[40] The exterior of the Visitor Center was a large façade constructed on the grounds of the Valley House Plantation Estate in Kauai.[41] Samuel L. Jackson was to film a lengthy death scene where his character is chased and killed by raptors, but the set was destroyed by Hurricane Iniki.[32]

By mid-September, the crew moved to California,[12] to shoot the raptors in the kitchen at Stage 24 of the Universal studio lot.[7] Given the kitchen set was filled with reflective surfaces, cinematographer Dean Cundey had to carefully plan the illumination while also using black cloths to hide the light reflections.[16] The crew also shot the scenes involving the power supply on Stage 23, before going on location to Red Rock Canyon for the Montana dig scenes.[42] The crew returned to Universal to shoot Grant's rescue of Tim, using a fifty-foot prop with hydraulic wheels for the car fall, and the Brachiosaurus encounter. The crew filmed scenes for the Park's labs and control room, which used animations for the computers lent by Silicon Graphics and Apple.[43] While Crichton's book features Toyota cars in Jurassic Park, Spielberg made a deal with the Ford Motor Company, who provided seven Ford Explorers.[44][45] The Explorers were modified by ILM's crew and veteran customizer George Barris to create the illusion they were autonomous cars by hiding the driver in the car's trunk.[46] Barris also customized the Jeep Wranglers featured in the production.[47]

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Over fifteen percent of the film was shot in Puerto Plata, Dominican Republic both at the Amber Museum and Mount Isabela de Torres. The crew moved to Warner Bros. Studios' Stage 16 to shoot the T. rex's attack on the LSX powered SUVs.[43] Shooting proved frustrating because when water soaked the foam rubber skin of the animatronic dinosaur, it caused the T. rex to shake and quiver from the extra weight when the foam absorbed it. This forced Stan Winston's crew to dry the model with shammys between takes.[48] On the set, Malcolm distracting the dinosaur with a flare was included at Jeff Goldblum's suggestion. He felt a heroic action was better than going by the script, where like Gennaro, Malcolm was scared and ran away.[16] The ripples in the glass of water caused by the T. rex's footsteps were inspired by Spielberg listening to Earth, Wind and Fire in his car, and the vibrations the bass rhythm caused. Lantieri was unsure how to create the shot until the night before filming when he put a glass of water on a guitar he was playing, which achieved the concentric circles in the water Spielberg wanted. The next morning, guitar strings were put inside the car and a man on the floor plucked them to achieve the effect.[49] Back at Universal, the crew filmed scenes with the Dilophosaurus on Stage 27. Finally, the shoot finished on Stage 12, with the climactic chases with the raptors in the Park's computer rooms and Visitor's Center.[50] Spielberg changed the climax to bring back the T. rex, abandoning the original ending where Grant uses a platform machine to maneuver a raptor into a fossil tyrannosaur's jaws.[51] The scene, which already included the juxtaposition of live dinosaurs in a museum filled with fossils, while also destroying the bones, now had an ending where the T. rex saved the protagonists, and afterwards made what Spielberg described as a 'King Kong roar' while an ironic banner reading 'When Dinosaurs Ruled the Earth' flew.[16] The film wrapped twelve days ahead of schedule on November 30,[52] and within days, editor Michael Kahn had a rough cut ready, allowing Spielberg to go ahead with filming Schindler's List.[53]

Dinosaurs on screen[edit]

The life-sized animatronicTyrannosaurus rex on the set. It is the largest sculpture ever made by Stan Winston Studio.[54]

Despite the title of the film's referencing the Jurassic period, Brachiosaurus and Dilophosaurus are the only dinosaurs featured that actually lived during that time; the other species featured did not exist until the Cretaceous period.[55] This is acknowledged in the film during a scene where Dr. Grant describes the ferocity of the Velociraptor to a young boy, saying: 'Try to imagine yourself in the Cretaceous period..'[56]

  • Alamosaurus briefly appears as a skeleton in the Jurassic Park visitor center.[57]
  • Brachiosaurus is the first dinosaur seen by the park's visitors. It is inaccurately depicted as chewing its food and standing up on its hind legs to browse among the high tree branches.[58] According to artist Andy Schoneberg, the chewing was done to make the animal seem docile, resembling a cow chewing its cud. The dinosaur's head and upper neck was the largest puppet without hydraulics built for the film.[59] Despite scientific evidence of their having limited vocal capabilities, sound designer Gary Rydstrom decided to represent them with whale songs and donkey calls to give them a melodic sense of wonder. Penguins were also recorded to be used in the noises of the dinosaurs.[58]
  • Dilophosaurus was also very different from its real-life counterpart, made significantly smaller to ensure audiences did not confuse it with the raptors.[60] Its neck frill and its ability to spit venom are fictitious. Its vocal sounds were made by combining a swan, a hawk, a howler monkey, and a rattlesnake.[12] The animatronic model, nicknamed 'Spitter' by Stan Winston's team, was animated by the puppeteers sitting on a trench in the set floor, using a paintball mechanism to spit the mixture of methacyl and K-Y Jelly that served as venom.[61]
  • Gallimimus are featured in a stampede scene where one of them is devoured by the Tyrannosaurus. The Gallimimus was the first dinosaur to be digitized, being featured in two ILM tests, first as a herd of skeletons and then fully skinned while pursued by the T. rex.[12] Its design was based on ostriches, and to emphasize the birdlike qualities, the animation focused mostly on the herd rather than individual animals.[62] As reference for the dinosaurs' run, the animators were filmed running at the ILM parking lot, with plastic pipes standing in as the tree that the Gallimimus jump over.[63] The footage inspired the incorporation of an animal falling as one of the artists did trying to make the jump.[17] Horse squeals became the Gallimimus's sounds.[64]
  • Parasaurolophus briefly appear in the background during the first encounter with the Brachiosaurus.[65]
  • Triceratops has an extended cameo, depicted as sick with an unidentified disease. Its appearance was a logistical nightmare for Stan Winston when Spielberg asked to shoot the animatronic of the sick creature earlier than expected.[66] The model, operated by eight puppeteers in the Kaua'i set, wound up being the first dinosaur filmed during production.[6] Winston also created a baby Triceratops for Ariana Richards to ride on, a scene cut from the film for pacing reasons.[67] Gary Rydstrom combined the sound of himself breathing into a cardboard tube with the cows near his workplace at Skywalker Ranch to create the Triceratops vocals.[64]
  • Tyrannosaurus was acknowledged by Spielberg as 'the star of the movie', and he rewrote the ending to feature the T. rex for fear of disappointing the audience.[12] Winston's animatronic T. rex stood 20 feet (6.1 m), weighed 17,500 pounds (7,900 kg),[43] and was 40 feet (12 m) long.[68] Jack Horner called it 'the closest I've ever been to a live dinosaur'.[68] While the consulting paleontologists did not agree on the dinosaur's movement, particularly its running capabilities, animator Steve Williams decided to 'throw physics out the window and create a T. rex that moved at sixty miles per hour even though its hollow bones would have busted if it ran that fast'.[69] The major reason was the T. rex chasing a Jeep, a scene that took two months to finish.[58] The dinosaur is depicted with a vision system based on movement, though later studies indicated the T. rex had binocular vision comparable to a bird of prey.[70] Its roar is a baby elephant mixed with a tiger and an alligator, and its breath is a whale's blow.[58] A dog attacking a rope toy was used for the sounds of the T. rex tearing a Gallimimus apart,[12] while cut sequoias crashing to the ground became the sound of the dinosaur's footsteps.[16]
  • Velociraptor plays a major role in the film. The creature's depiction is ultimately not based on the actual dinosaur genus in question, which was also significantly smaller. Shortly before Jurassic Park's theatrical release,[71] the similar Utahraptor was discovered, although it proved to be even bigger in appearance than the film's raptors. This prompted Stan Winston to joke, 'We made it, then they discovered it.'[68] For the attack on character Robert Muldoon and some parts of the kitchen scene, the raptors were played by men in suits.[50]Dolphin screams, walruses bellowing, geese hissing,[12]an African crane's mating call, tortoises mating, and human rasps were mixed to formulate various raptor sounds.[58][64] Following discoveries made after the film's release, most paleontologists theorize that dromaeosaurs like Velociraptor and Deinonychus were fully covered with feathers like modern birds. This feature is only included in Jurassic Park III for the male raptors, who are shown with a row of small quills on their heads.[72]

Post-production[edit]

'Dinosaur Input Device' raptor used for the film.

Special effects work continued on the film, with Tippett's unit adjusting to new technology with Dinosaur Input Devices:[73] models which fed information into computers to allow them to animate the characters like stop motion puppets. In addition, they acted out scenes with the raptors and Gallimimus. As well as the computer-generated dinosaurs, ILM also created elements such as water splashing and digital face replacement for Ariana Richards' stunt double.[12] Compositing the dinosaurs onto the live action scenes took around an hour. Rendering the dinosaurs often took two to four hours per frame, and rendering the T. rex in the rain took six hours per frame.[74] Spielberg monitored their progress from Poland during the filming of Schindler's List,[75] and had teleconferences four times a week with ILM's crew. The director described working simultaneously in two vastly different productions as 'a bipolar experience', where he used 'every ounce of intuition on Schindler's List and every ounce of craft on Jurassic Park'.[63]

Along with the digital effects, Spielberg wanted the film to be the first with digital sound. He funded the creation of DTS (digital theater system), which allows audiences to 'really hear the movie the way it was intended to be heard'.[63] The sound effects crew, supervised by George Lucas,[76] were finished by the end of April.[58] Sound designer Gary Rydstrom considered it a fun process, given the film had all kinds of noise — animal sounds, rain, gunshots, car crashes — and at times no music. During the process, Spielberg would take the weekends to fly from Poland to Paris, where he would meet Rydstrom to see the sound progress.[63]Jurassic Park was finally completed on May 28, 1993.[58]

Music[edit]

Composer John Williams began scoring the film at the end of February, and it was recorded a month later. John Neufeld and Alexander Courage provided the score's orchestrations.[58] Like Close Encounters of the Third Kind another Spielberg film he scored, Williams felt he needed to write 'pieces that would convey a sense of 'awe' and fascination' given it dealt with the 'overwhelming happiness and excitement' that would emerge from seeing live dinosaurs. In turn more suspenseful scenes such as the Tyrannosaurus attack required frightening themes.[77] The first soundtrack album was released on May 25, 1993.[78] For the 20th anniversary of the film's release, a new soundtrack was issued for digital download on April 9, 2013, including four bonus tracks personally selected by Williams.[79]

Release[edit]

Universal took the lengthy pre-production period to carefully plan the Jurassic Park marketing campaign.[44] It cost $65 million and included deals with 100 companies to market 1,000 products.[80] These included: three Jurassic Park video games by Sega and Ocean Software;[81] a toy line by Kenner distributed by Hasbro;[82]McDonald's 'Dino-Sized meals';[44] and a novelization for young children.[83]

The film's trailers provided only a fleeting glimpse of the dinosaurs,[84] a tactic journalist Josh Horowitz described as 'that old Spielberg axiom of never revealing too much' after Spielberg and director Michael Bay did the same for their production of Transformers in 2007.[85] The film was marketed with the tagline 'An Adventure 65 Million Years In The Making'. This was a joke Spielberg made on set about the genuine, thousands of years old mosquito in amber used for Hammond's walking stick.[86]

The film premiered at the Uptown Theater (Washington, D.C.) on June 9, 1993,[87][88] in support of two children's charities.[89] Two days later it opened nationwide in 2,404 theater locations and an estimated 3,400 screens internationally.[90][91] Following the film's release, a traveling exhibition called 'The Dinosaurs of Jurassic Park' began, showcasing dinosaur skeletons and film props.[92]

Jurassic Park was broadcast on television for the first time on May 7, 1995, following the April 26 airing of The Making of Jurassic Park.[93] Some 68.12 million people tuned in to watch, garnering NBC a 36 percent share of all available viewers that night. Jurassic Park was the highest-rated theatrical film broadcast on television by any network since the April 1987 airing of Trading Places.[94] In June–July 1995 the film was aired a number of times on the Turner Network Television (TNT) network.[94]

Theatrical re-releases[edit]

In anticipation of the Blu-ray release, Jurassic Park had a digital print released in UK cinemas on September 23, 2011.[95] It wound up grossing £245,422 ($786,021) from 276 theaters, finishing at eleventh on the weekend box office list.[96]

Two years later, on the 20th anniversary of Jurassic Park, a 3D version of the film was released in cinemas.[97] Spielberg declared that he had produced the film with a sort of 'subconscious 3D', as scenes feature animals walking toward the cameras and some effects of foreground and background overlay.[98] In 2011, he stated in an interview that Jurassic Park was the only of his works he had considered for a conversion.[99] Once he saw the 3D version of Titanic in 2012, he liked the new look of the film so much that he hired the same retrofitting company, Stereo D. Spielberg and cinematographer Janusz Kamiński closely supervised the nine-month process in-between the production of Lincoln.[98][100] Stereo D executive Aaron Parry said the conversion was an evolution of what the company had done with Titanic, 'being able to capitalize on everything we learned with Jim on Titanic and take it into a different genre and movie, and one with so many technical achievements.' The studio had the help of ILM, which contributed some elements and updated effects shots for a better visual enhancement.[101] It opened in the United States and seven other territories on April 5, 2013,[102] with other countries receiving the re-release over the following six months.[103]

Home media[edit]

Minecraft Dinosaurs Jurassic Park Episode 1 Online

The film made its VHS and LaserDisc debut on October 4, 1994.[104] With 17 million units sold in both formats,[105]Jurassic Park is the fifth best-selling VHS tape ever.[106]

Jurassic Park was first released on a Collector's Edition DVD on October 10, 2000, in both Widescreen and full screen versions, in a box set with the sequel The Lost World: Jurassic Park and both movies' soundtrack albums.[107][108] It was the 13th best-selling DVD of 2000 counting both versions, finishing the year with 910,000 units sold.[109] Following the release of Jurassic Park III, a new box set with all the films called Jurassic Park Trilogy was released on December 11, 2001; it was re-released on VHS and DVD as part of its 15th anniversary on October 8, 2004.[110] It was repackaged as Jurassic Park Adventure Pack on November 29, 2005.[111]

The trilogy was released on Blu-ray on October 25, 2011,[112] debuting at number five on the Blu-ray charts,[113] and nominated as the best release of the year by both the Las Vegas Film Critics Society[114] and the Saturn Awards.[115] In 2012, Jurassic Park was among twenty-five films chosen by Universal for a box set celebrating the studio's 100th anniversary,[116] while also receiving a standalone 100th anniversary Blu-ray featuring an augmented reality cover.[117] The following year, the 20th anniversary 3D conversion was issued on Blu-ray 3D.[118]

On June 1, 2016, Jurassic Park, along with its sequels The Lost World and Jurassic Park III, were added to the Netflix streaming service.[119][120]

The film, alongside The Lost World, Jurassic Park III and Jurassic World, was released as a box set for 4K UHD Blu-Ray on May 22, 2018, as part of the original film's 25th anniversary.[121]

Reception[edit]

Box office[edit]

Jurassic Park became the highest-grossing film released worldwide up to that time.[122] Following $3.1 million from midnight screenings on June 10, the film earned $47 million in its first weekend, with the $50.1 million total breaking the opening weekend record set by Batman Returns the year before.[90] By the end of its first week, Jurassic Park had grossed $81.7 million,[123] and remained at number one for three weeks. It eventually grossed $357 million in the U.S. and Canada.[124]Box Office Mojo estimates the film sold over 86.2 million tickets in the US in its initial theatrical run.[125] The film also did very well in international markets, breaking opening records in the United Kingdom, Japan, India, South Korea, Mexico, and Taiwan,[126] ultimately earning $914 million worldwide,[2] with Spielberg reportedly making over $250 million from the film.[127] It surpassed Spielberg's own E.T. the Extraterrestrial as the highest-grossing film ever, and became second behind E.T. for North America earnings.[128]Jurassic Park's record was only surpassed in 1998 by Titanic, the first film to gross over $1 billion.[129]

The 3D re-release of Jurassic Park opened at fourth place in North America, with $18.6 million from 2,771 locations. IMAX showings accounted for over $6 million, with the 32 percent being the highest IMAX share ever for a nationwide release.[130] The international release had its most successful weekend in the last week of August, when it managed to climb to the top of the overseas box office with a $28.8 million debut in China.[131] The reissue earned $45,385,935 in North America and $44,500,000 internationally as of August 2013,[132] leading to a lifetime gross of $402,453,882 in North America and $628,723,171 overseas, for a worldwide gross of $1,029,939,903, making Jurassic Park the 17th film to surpass the $1 billion mark.[133] It was the only Universal Pictures film to surpass the $1 billion mark until 2015, when the studio had three such films, Furious 7, Minions, and the fourth installment of the Jurassic Park franchise, Jurassic World.[134] It currently ranks as the 29th highest-grossing film of all time in North America (not adjusted for inflation), the highest-grossing film of 1993 and the twenty-eighth highest-grossing film of all time.[2]

Critical response[edit]

Review aggregation website Rotten Tomatoes retrospectively gave the film a 'Certified Fresh' rating of 91%, based on 123 reviews, with a rating average score of 8.29/10. The site's critical consensus states, 'Jurassic Park is a spectacle of special effects and life-like animatronics, with some of Spielberg's best sequences of sustained awe and sheer terror since Jaws.'[135]Metacritic gave the film a weighted average score of 68 out of 100, based on reviews from 20 critics, indicating 'generally favorable reviews'.[136] Audiences surveyed by CinemaScore gave the film a grade A on scale of A to F.[137]

Janet Maslin of The New York Times called it 'a true movie milestone, presenting awe- and fear-inspiring sights never before seen on the screen [..] On paper, this story is tailor-made for Mr. Spielberg's talents [but] [i]t becomes less crisp on screen than it was on the page, with much of the enjoyable jargon either mumbled confusingly or otherwise thrown away.'[138] In Rolling Stone, Peter Travers described the film as 'colossal entertainment—the eye-popping, mind-bending, kick-out-the-jams thrill ride of summer and probably the year [..] Compared with the dinos, the characters are dry bones, indeed. Crichton and co-screenwriter David Koepp have flattened them into nonentities on the trip from page to screen.'[139]Roger Ebert gave the film three stars out of four, saying, 'The movie delivers all too well on its promise to show us dinosaurs. We see them early and often, and they are indeed a triumph of special effects artistry, but the movie is lacking other qualities that it needs even more, such as a sense of awe and wonderment, and strong human story values.'[140] Henry Sheehan argued, 'The complaints over Jurassic Park's lack of story and character sound a little off the point,' pointing out the story arc of Grant learning to protect Hammond's grandchildren despite his initial dislike of them.[25]Empire magazine gave the film five stars, hailing it as 'quite simply one of the greatest blockbusters of all time.'[141]

Accolades[edit]

In March 1994, Jurassic Park won all three Academy Awards for which it was nominated: Best Sound Editing, Best Sound Mixing, and Best Visual Effects (at the same ceremony, Spielberg, editor Michael Kahn, and composer John Williams won Academy Awards for Schindler's List). The film won honors outside the U.S. including the 1994 BAFTA for Best Special Effects, as well as the Award for the Public's Favorite Film.[142] It won the 1994 Hugo Award for Best Dramatic Presentation,[143] and the 1993 Saturn Awards for Best Science Fiction Film, Best Direction, Best Writing for Crichton and Koepp and Best Special Effects.[144] The film won the 1993 People's Choice Awards for Favorite All-Around Motion Picture.[145]Young Artist Awards were given to Ariana Richards and Joseph Mazzello, with the film winning an Outstanding Action/Adventure Family Motion Picture award.[146] In 2001, the American Film Institute ranked Jurassic Park as the 35th most thrilling film of American cinema.[147] The film is included in the book 1001 Movies You Must See Before You Die,[148] film lists by Empire magazine,[149] and The Guardian.[150]

YearAwardCategoryNomineesResult
1993Bambi Awards[151]International FilmJurassic ParkWon
199466th Academy Awards[152]Best Sound EditingGary Rydstrom and Richard HymnsWon
Best Sound MixingGary Summers, Gary Rydstrom, Shawn Murphy and Ron JudkinsWon
Best Visual EffectsDennis Muren, Stan Winston, Phil Tippett and Michael LantieriWon
Saturn Awards[144]Best DirectorSteven SpielbergWon
Best Science Fiction FilmJurassic ParkWon
Best Special EffectsDennis Muren, Stan Winston, Phil Tippett and Michael LantieriWon
Best WritingMichael Crichton and David KoeppWon
Best ActressLaura DernNominated
Best CostumesNominated
Best MusicJohn WilliamsNominated
Best Performance by a Young ActorJoseph MazzelloNominated
Best Performance by a Young ActorAriana RichardsNominated
Best Supporting ActorJeff GoldblumNominated
Best Supporting ActorWayne KnightNominated
Awards of the Japanese Academy[153]Best Foreign FilmJurassic ParkWon
BAFTA Awards[154]Best Special EffectsDennis Muren, Stan Winston, Phil Tippett and Michael LantieriWon
Best SoundGary Summers, Gary Rydstrom, Shawn Murphy and Ron JudkinsNominated
BMI Film Music Award[155]BMI Film Music AwardJohn WilliamsWon
Blue Ribbon Awards[156]Best Foreign Language FilmSteven SpielbergWon
Bram Stoker Award[157]ScreenplayMichael Crichton and David KoeppNominated
Cinema Audio Society[158]Outstanding Achievement in Sound Mixing for a Feature FilmGary Summers, Gary Rydstrom, Shawn Murphy and Ron JudkinsNominated
Czech Lions[159]Best Foreign Language FilmSteven SpielbergWon
Grammy Awards[160]Best Instrumental Composition Written for a Motion Picture or for TelevisionJohn WilliamsNominated
MTV Movie Awards[161]Best Action SequenceNominated
Best MovieJurassic ParkNominated
Best VillainT. rexNominated
Mainichi Film Concours[162]Best Foreign Language Film (Fan Choice)Steven SpielbergWon
Motion Picture Sound Editors[163]Best Sound EditingWon
People's Choice Awards[164]Favorite Motion PictureJurassic ParkWon
Young Artist Awards[165]Best Youth Actor Co-Starring in a Motion Picture DramaJoseph MazzelloWon
Best Youth Actress Leading Role in a Motion Picture DramaAriana RichardsWon
Outstanding Family Motion Picture – Action/AdventureJurassic ParkWon
Hugo Awards[166]Best Dramatic PresentationJurassic ParkWon

Legacy[edit]

Jurassic Park Discovery Center at Islands of Adventure.

Since its release, Jurassic Park has frequently been cited by film critics and industry professionals as one of the greatest movies of the action and thriller genres. The American Film Institute named Jurassic Park the 35th-most thrilling film of all time on June 13, 2001.[167] On Empire magazine's 15th anniversary in 2004, it judged Jurassic Park the sixth-most influential film in the magazine's lifetime.[168]Empire called the first encounter with a Brachiosaurus the 28th-most magical moment in cinema.[169] In 2008, an Empire poll of readers, filmmakers, and critics also rated it one of the 500 greatest films of all time.[170] On Film Review's 55th anniversary in 2005, it declared the film to be one of the five most important in the magazine's lifetime.[171] In 2006, IGN ranked Jurassic Park as the 19th-greatest film franchise ever.[172] In a 2010 poll, the readers of Entertainment Weekly rated it the greatest summer movie of the previous 20 years.[173] The popularity of the movie led the management of the National Basketball Association expansion franchise founded in Toronto in 1995 to adopt the nickname Raptors.[174] The film is seen as giving rise to the 'Jurassic Park' generation, to young people inspired to become paleontologists and to a surge in discoveries about dinosaurs in real life.[175]

Jurassic Park's biggest impact on subsequent films was a result of its computer-generated visual effects. Film historian Tom Shone commented on the film's innovation and influence, saying that, 'In its way, Jurassic Park heralded a revolution in movies as profound as the coming of sound in 1927.'[176] Many filmmakers saw Jurassic Park's effects as a realization that many of their visions, previously thought unfeasible or too expensive, were now possible.[168] ILM owner George Lucas, realizing the success of creating realistic live dinosaurs by his own company, started to make the Star Wars prequels;[177]Stanley Kubrick decided to invest in pet project A.I. Artificial Intelligence, to which he would later bring Spielberg to direct;[168] and Peter Jackson began to re-explore his childhood love of fantasy films, a path that led him to The Lord of the Rings and King Kong.[178]Jurassic Park has also inspired films and documentaries with dinosaurs such as the American adaptation of Godzilla, Dinosaur from the Deep, Carnosaur (in which Laura Dern's mother Diane Ladd starred), Dinosaur Island and Walking with Dinosaurs.[168] Stan Winston, enthusiastic about the new technology pioneered by the film, joined with IBM and director James Cameron to form a new special effects company, Digital Domain.[179]

Sequels and merchandise[edit]

After the enormous success of the film, Spielberg asked Crichton to write a sequel novel, leading to the 1995 book The Lost World.[180] This, in turn, was adapted as the film The Lost World: Jurassic Park. Released on May 23, 1997, it was directed by Spielberg and written by David Koepp.[181] Another film, Jurassic Park III, was released on July 18, 2001, under the direction of Joe Johnston, with Spielberg as executive producer. It featured an original script that incorporated unused elements from Crichton's original Jurassic Park.[182] A fourth installment, Jurassic World, was released in theaters on June 12, 2015. Spielberg again produced, with Colin Trevorrow directing a script he wrote with Derek Connolly.[183]Jurassic World: Fallen Kingdom, the fifth film in the franchise, was released on June 22, 2018, with Spielberg as producer once more and J. A. Bayona as director.[184]

The story of the film was continued in auxiliary media, at times even unattached to the film sequels themselves. These included a series of Jurassic Parkcomic books written by Steve Englehart for Topps Comics,[185] and video games such as Ocean Software's Jurassic Park 2: The Chaos Continues (1994), Vivendi's Jurassic Park: Operation Genesis (2003) and Telltale Games' Jurassic Park: The Game (2011).[81]

All of the Universal Parks & Resorts include a Jurassic Park-themed ride. The first was Jurassic Park: The Ride at Universal Studios Hollywood on June 15, 1996, built after six years of development at a cost of $110 million.[186] This attraction was replicated by Universal Studios Japan in 2001.[187]Islands of Adventure in Orlando, Florida, has an entire section of the park dedicated to Jurassic Park that includes the main ride, christened 'Jurassic Park River Adventure', and many smaller rides and attractions based on the series.[188][189] At Universal Studios Singapore, opened in 2010, the Themed Zone named 'The Lost World' consists mostly of Jurassic Park rides, such as the roller coaster Canopy Flyer and the river rapidsJurassic Park Rapids Adventure.[190]

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External links[edit]

Wikimedia Commons has media related to Jurassic Park.
Wikiquote has quotations related to: Jurassic Park (film)
  • Jurassic Park on IMDb
  • Jurassic Park at AllMovie
  • Jurassic Park at Rotten Tomatoes
  • Jurassic Park at Metacritic
  • Jurassic Park at the TCM Movie Database
  • Jurassic Park at Box Office Mojo
  • The Making of Jurassic Park (full documentary) at Documentary Mania
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Jurassic_Park_(film)&oldid=905156068'
Jurassic Park: The Game
Developer(s)Telltale Games
Publisher(s)Telltale Games
Director(s)Daniel Herrera
Marco Brezzo
Andrew Langley
Nick Herman
Designer(s)Joe Pinney
Mark Darin
John Drake
Jonathan Straw
Programmer(s)Carl Muckenhoupt
Andrew Langley
Keenan Patterson
Artist(s)Dave Bogan
Writer(s)Joe Pinney
Mark Darin
Ed Kuehnel
John Drake
Jonathan Straw
Composer(s)Jared Emerson-Johnson
SeriesJurassic Park
EngineTelltale Tool
Platform(s)Microsoft Windows, OS X, PlayStation 3, Xbox 360, iOS
Release
  • Xbox 360
    • NA: November 15, 2011
    • EU: November 29, 2011
    • AU: April 11, 2012
  • PlayStation 3
  • Microsoft Windows, OS X
    • NA: November 15, 2011
    • WW: November 16, 2011 (digital)
    • EU: February 24, 2012
  • iOS[additional citation(s) needed]
    • WW: November 15, 2011 (Episode 1)
    • WW: December 17, 2011 (Episode 2)
    • WW: January 22, 2012 (Episode 3)
    • WW: May 24, 2012 (Episode 4)
Genre(s)Graphic adventure
Mode(s)Single-player

Jurassic Park: The Game is an episodicgraphic adventure video game based on the 1993 film Jurassic Park and released for the PlayStation 3, Macintosh, Microsoft Windows, and Xbox 360. The game was developed and published by Telltale Games as part of a licensing deal with Universal Partnerships & Licensing.

The game is set on the fictional island of Isla Nublar, the location of a dinosaur theme park known as Jurassic Park. The game's plot centers on the retrieval of a canister of dinosaur embryos, lost during the events of the film. The game was announced in June 2010, and was initially scheduled for release in April 2011, but was delayed until November. According to Metacritic, the game received 'Mixed or average reviews.'

  • 2Plot
  • 3Development

Gameplay[edit]

Jurassic Park: The Game is a point-and-click adventure game in which the player uses a combination of buttons to progress.[1] The player controls various characters throughout the game, which is played across four portions known as 'episodes.' The game has decision-based objectives as well as quick-time events that affect gameplay as well as how the game's events play out.[2][3]

Plot[edit]

Episode 1: The Intruder[edit]

Dr. Gerry Harding (voiced by Jon Curry) is the chief veterinarian for the Jurassic Park dinosaur theme park, owned by InGen and located on the island of Isla Nublar. The game begins with Gerry, Sarah Hardings' father, showing his teenage daughter Jess (voiced by Heather Hudson), Sarah's younger sister, around the park. At this time, Dennis Nedry puts his plan into motion to shut down the park's security and escape with stolen dinosaur embryos, hidden inside a canister of shaving cream. During a tropical storm, Nedry's two contacts, Nima Cruz (voiced by Nika Futterman) and Miles Chadwick (voiced by Jared Emerson-Johnson), head into the park after he fails to meet them at the dock. After getting past the deactivated fences, they find Nedry's Jeep, and his body. They find the embryo canister as well, but are attacked by a pack of Dilophosaurus before they can use Nedry's jeep to escape. Chadwick is killed, but before the dilophosaurs can kill Nima, they flee at the sound of unknown dinosaurs with glowing eyes, one of which bites Nima, who leaves the now-damaged jeep and Chadwick's body behind and flees through the jungle with the canister and Chadwick's gun.

On their way to the dock, Gerry and Jess encounter Nima, who is now delirious from the bite and needs medical attention. They drive to the Visitor's Center, but are delayed by a juvenile Triceratops blocking the road. Gerry and Jess get the dinosaur back into its enclosure, but the alpha-female Triceratops appears and attacks their Jeep, which also attracts the Tyrannosaurus rex. While the dinosaurs fight, the humans hide in a nearby maintenance shed, where they spend the night. Dr. Laura Sorkin (voiced by Susan Cash), a park scientist who became trapped in a field research lab due to the storm destroying the access road, sees Gerry, Jess and Nima on a security feed the next morning, and sends an automated tour vehicle to pick them up. The three reach the abandoned Visitor's Center, where Gerry speaks with Sorkin through a radio. Sorkin instructs Gerry on how to cure Nima of her ailment using a tranquilizer dart. The T. rex enters the Visitor's Center and attempts to attack the humans. Gerry instructs Sorkin to activate the tour vehicle, which lures the T. rex away. When Nima learns of a rescue team heading to the island, she pulls her gun on the Hardings and tells them there will not be a rescue.

Episode 2: The Cavalry[edit]

InGen hires a team of mercenaries to rescue survivors left on Isla Nublar. The team consists of William 'Billy' Yoder (voiced by Jason Marsden), Oscar Morales (voiced by Carlos Carrasco) and Daniel 'Danny' Cafaro (aka 'D-Caf' and voiced by Ari Rubin). They head to the Visitor's Center to meet with Bravo team, their backup unit, but when they try to radio, all they hear is gunfire. Arriving at the site, they find the entire team dead aside for one member, Vargas, who has gone crazy and tries to attack them. After they subdue Vargas, Yoder and Oscar notice a strange wound on Vargas' arm, speculating that a poisonous animal bite caused him to hallucinate and kill his own men. As they examine the building's security recordings hoping to find out what attacked Vargas, they find footage of Nima marching Gerry and Jess out of the building at gunpoint. The Visitor's Center is once again attacked by dinosaurs, which kill Vargas as Oscar and Yoder rush back to their chopper. Meanwhile, Nima, Gerry and Jess take a break while hiking through the woods. Gerry convinces Nima to let him start a fire by claiming the smoke will keep any dinosaurs away, secretly hoping the rescue team will be able to see it. Later, while Gerry distracts Nima with questions about her family, Jess manages to steal a radio and contacts Yoder, but Nima finds out and forces them to keep moving.

Yoder's team see the smoke from Gerry's fire, but a Pteranodon attacks their helicopter, forcing them to make an emergency landing. While D-Caf tries to repair the chopper, Yoder and Oscar head into the jungle to locate their targets. Nima's group reaches a dead end at the Bone Shaker, an unfinished roller coaster built into the side of a cliff, in which a thousand-year-old stone staircase had been destroyed for the coaster's construction. The trio gets the ride operational and attempt to ride it down to the base of the cliff, but as they do so, a pack of Herrerasaurus attacks them. They manage to ward them off, but the coaster cars nearly run off the damaged tracks in the process. Yoder and Oscar locate them and disarm Nima, although she implies that she has met Oscar before. The group returns to the helicopter, but find that D-Caf has disappeared. The T. rex reappears and makes its way towards them, forcing Oscar to fix the chopper himself. They lift off just in time.

Dr. Sorkin is the last rescue target, and they head out to the field lab to pick her up. En route, Nima gets into an argument with Oscar, clearly having history with him, but Gerry stops the fight once the group reaches the lab and meets with Dr. Sorkin. However, Sorkin refuses to leave with them, forcing Yoder to convince her by exploiting her desire for Isla Nublar to become a wildlife preserve for the dinosaurs. She finally concedes, but before leaving, she wants to put an experimental cure for the dinosaurs' engineered lysine deficiency into the Parasaurolophus water supply to keep the dinosaur group she has been studying from dying off while she is away. As she, Gerry and Jess do this, Nima tries to hijack the helicopter and escape. Yoder and Oscar stop her, but in the scuffle, a thrown knife damages the controls. Meanwhile, Sorkin's group is attacked by a pack of Velociraptors which had recently been shipped to the park from a nearby island known as Site B and subsequently escaped their containment pens. The raptors force the group to take refuge atop the water tower. They spot the helicopter and call for help, only for the chopper to crash into the tower.

Episode 3: The Depths[edit]

Dr. Sorkin's group escapes the falling water tower by fixing a damaged ladder and fleeing into the maintenance tunnels to escape the raptors. Nima, Yoder and Oscar survive the chopper crash, but all of the mercenaries' weapons are destroyed when the wreckage catches fire. Oscar scouts the area ahead, leaving Yoder to guard the unconscious Nima. Oscar sees the raptors opening the door to the tunnels, and he follows them inside. Meanwhile, Yoder finds the embryo canister in Nima's backpack, and when she regains consciousness, she is forced to make a deal with Yoder to split the profits from the embryo delivery. The T. rex reappears, forcing them to hide in the tunnels as well, although Yoder is forced to go back out to get the canister after dropping it. Yoder and Nima proceed through the tunnels, but Nima sees glowing eyes in the dark and refuses to continue without a better light source than the red emergency lights. After Yoder powers up the main lights, he and Nima find Oscar and reveal their plan to sell the stolen embryos. Oscar, while hesitant, agrees to go along with it on the condition that he and Yoder complete their original mission to evacuate the other survivors.

Meanwhile, Dr. Sorkin reveals to Gerry that she actually put her lysine deficiency cure into the park's main water supply instead of just the holding pens, which will eventually cure all the dinosaurs and eliminate Jurassic Park's lysine contingency entirely. As the two of them argue over the ethical implications of Dr. Sorkin's actions, Jess sneaks away with Sorkin's cigarettes, hoping to have a smoke. A Velociraptor attacks her, forcing her to flee back to Gerry and Sorkin, leading the rest of the raptor pack right to them. They fight the dinosaurs off with the help of a forklift until the others arrive, with Oscar driving the raptors away by wounding the pack leader with his knife. Soon after, steam jets begin escaping from the nearby valves. Dr. Sorkin explains that this means that the park's power plant is on the verge of an explosion, and will have to be reset manually before it goes off.

Now regrouped, the survivors head to the power plant to reset the main grid. The group work together to get inside the plant, release the built-up steam pressure and reset the system, but in the process trigger a safety protocol that begins sealing the entire plant behind heavy metal blast doors. However, the raptors get in just before the doors can fully close, trapping the survivors inside with the dinosaurs. The group heads to the upper level to escape the raptors, but realize that the door controls on their level are burned out, meaning someone will have to go back down to the lower level and use the panel there. Oscar volunteers, and manages to hold off the raptors long enough to reopen the doors before being killed. The rest of the group runs into the boiler room and seal themselves in. Once inside they find the body of a man covered in what looks like a nest. Yoder identifies him as D-Caf, alive but paralyzed and brain-dead from the same poison that affected Nima and Vargas, with dinosaur eggs laid in his abdomen. Sorkin reveals that she knew the creatures who did this had gotten loose, and Yoder, angry that she withheld this, grabs her and draws his knife, threatening to kill her.

Episode 4: The Survivors[edit]

At knife-point, Sorkin says that the dinosaurs responsible for D-Caf's fate were Troodon, explaining she had been ordered to destroy them after their poisonous bite had been discovered, but could not bring herself to do it, keeping them alive in the quarantine pens for study instead. As Gerry and Nima try to convince Yoder to let Dr. Sorkin live, Jess discovers a grate leading back into the maintenance tunnels. As they try to open the grate, the Troodon pack returns to their nest and attacks. Yoder and Nima struggle to hold them back as the group break open the grate. They flee from the Troodon through the tunnels, but the group becomes separated. Gerry and Nima make their way to the surface, but everyone else remains trapped in the tunnels. Gerry tries to go back for Jess and the others, but Nima convinces him they can take care of themselves. During the small break, the two strike up a conversation, with Nima revealing that Isla Nublar was actually the ancestral home of her tribe before InGen bought it out, forcibly removed the native villagers, and built Jurassic Park. She explains that Oscar was one of the InGen mercenaries who originally evicted her people from the island, and she took the job of stealing the embryos for revenge, as well as the hope that the money would help her provide a better life for her daughter. A passing and partly damaged tour car (apparently the same one that Gerry, Nima, and Jess used to get to the Visitor's Center) gets their attention, and they use it to head for the park's marine exhibit, which they conclude is the others' most likely destination.

The two groups reunite at the marine exhibit, where Yoder explains that they all need to get off the island soon, as the U.S. Navy intends to bomb the island on InGen's behalf to eliminate the threat of potential escaped dinosaurs. Upon hearing this, Dr. Sorkin abandons the group and takes an elevator down to the underwater aquarium, leaving the others stranded topside. The others unlock the elevator and follow her down, where they overhear her on the phone arguing with InGen over the impending bombing, pretending that the other survivors are her hostages to get the bombing called off and locks off the elevator. When that does not seem to work, she releases the park's captive Tylosaurus into the lagoon, despite Gerry's pleading. The newly freed mosasaur slams into the side of the facility, knocking Dr. Sorkin into the moon pool and devouring her. Yoder calls his employers and has them delay the bombing, but as the group makes their way back to the elevator he pulls out a grenade he took from D-Caf's body, explaining that with his men dead, he only cares about delivering the embryos, and does not want the Hardings slowing him down. He offers to take Nima along, but Nima, disgusted by Yoder's betrayal, refuses. Yoder throws the grenade as he escapes to the surface, which cracks the facility's windows when it goes off, causing water to seep in. As the elevator ascends, however, he realizes that the embryos are gone, stolen by Jess while he was not looking.

Gerry and the others seal themselves in the aquarium's control room before the rotunda above floods completely, only to find that the damaged pressure seal on the door is causing the moon pool to slowly flood their room as well. Nima notices that the only way out is through a sea cave in the wall of the lagoon, which she remembers from her childhood, that will take them directly to the surface. Donning scuba gear, the three make their way through the water and into the cave, narrowly avoiding the mosasaur in the process while following some pipes. They eventually reach the surface and head for the docks, where Nima's contacts left a boat waiting after Nedry's failed delivery. They are attacked by Yoder upon their arrival. As Nima and Yoder fight, the T. rex arrives and devours Yoder. Gerry distracts the T. rex so the others can escape, but the T. rex damages the skywalk Nima and Jess are on. As Jess clings to the railing, the canister falls to the ground below.

The player is then allowed to choose whether Nima goes to save Jess or the embryos.

  • If the player decides that Nima should save Jess, she pulls her up while the embryo canister is crushed under the T. rex's foot. Gerry, Jess and Nima escape the island together. As they sail off, Nima worries how she will take care of her daughter without the money the embryos would have brought her, but Jess manages to find a large case of money in the boat, presumably the payment she would have received for the embryos, implying that everything will work out in the end.
  • If Nima goes to save the embryos however, she is eaten alive by the T. rex while Gerry and Jess escape the island on a boat, with the former deciding to return to his old job as a regular zoo veterinarian so that he can be closer to Jess. He also mentions taking care of Nima's daughter, perhaps even adopting her on Nima's behalf.

Development[edit]

On June 9, 2010, Telltale Games announced a deal with Universal Partnerships & Licensing to develop a video game based on the Jurassic Park series.[4][5] Joel Dreskin, the director of marketing for Telltale, said that Universal 'didn't want another dinosaur shooting game. That's something from their side that interested them in Telltale Games as a partner for the property.'[6] Development was already underway at the time of the announcement, at which point there was a possibility of actors from the film series reprising their roles for the game.[7]

The game was developed as a direct sequel to the first film.[6] Telltale worked with some of the film's creators to ensure the game would be accurate,[7] and the development team studied the films to recreate their appearance and pacing.[6] Universal gave Telltale a large amount of creative freedom to develop the game.[8] Gerry Harding, who had a minor part in the first film, is the only character from the film to appear in the game, while the others are original characters created by Telltale.[9] The game includes portions of Jurassic Park that were not seen in the film, including tunnels and a marine exhibit.[10]

The dinosaurs' behavior was based on the behavior of present-day animals, as well as dinosaur behavior featured in the Jurassic Park films. A paleontologist also advised the development team on possible dinosaur behavior.[8] The gameplay was heavily influenced by the 2010 video game Heavy Rain.[6][9] It is the first game by Telltale in which the player's character can be killed.[2] The first images from the game were released in January 2011.[6]

Credits[edit]

RoleEpisode 1: The IntruderEpisode 2: The CavalryEpisode 3: The DepthsEpisode 4: The Survivors
DirectorDaniel HerreraMarco BrezzoAndrew LangleyNick Herman
Lead designerJoe PinneyMark DarinJohn DrakeJonathan Straw
WriterJoe PinneyMark Darin
Ed Kuehnel
John Drake
Ed Kuehnel
Jonathan Straw
Art directorDave Bogan
Lead programmerCarl MuckenhouptAndrew LangleyKeenan Patterson
MusicJared Emerson-Johnson

Release[edit]

When the game was announced, it was to be published shortly after the release of a new Back to the Future video game, which was scheduled to go on sale in winter 2010.[4][11] The game was to be published for Microsoft Windows, Macintosh, and unspecified home video game consoles.[12][13] The game's title and a trailer were unveiled in February 2011, with a planned release date of April 2011 for the first of several downloadable episodes.[14][15][3][16]

On April 26, 2011, Telltale announced that the game would be delayed until fall 2011. Telltale co-founder Dan Connors said, 'The game's mechanics and storytelling have come together in such a way that we see great potential, so much so that we feel we can push these elements to the next level if we spend some extra time working on them.' People who pre-ordered the game were given a refund and the choice of a free Telltale game.[17][18] Two days later, Telltale specified the home game consoles on which the game would be released: PlayStation 3 and Xbox 360. The Xbox 360 version would be released as a physical disc with all episodes, while the game would be released as individual downloadable episodes for the other platforms.[12][13][19]

The game was shown at the Electronic Entertainment Expo in June 2011.[10][20] In August 2011, a release date of November 15, 2011 was planned for the PlayStation 3, Xbox 360 and computer versions, while a release date for an iPad 2 version of the game was still undetermined.[21][22] In the United States, the game was released as scheduled, although the Xbox 360 and PlayStation 3 versions were delayed in Europe.[23][24] All episodes for the European PC and Mac versions were released as planned, and the first episode was released that month for iPad.[24]

The European PlayStation 3 version launched on the PlayStation Network in December 2011, with no reason given for the delay.[25] The European Xbox 360 version was delayed as Telltale did not have a publishing office in Europe. Telltale had self-published the console's American version.[23] Telltale announced that Kalypso Media would publish the Xbox 360 game in early 2012 in Europe, the Middle East and Africa, where Kalypso would also publish the Microsoft Windows version in a retail form rather than its downloadable form.[26] In January 2012, Kalypso announced that it would no longer release a boxed retail version of the Xbox 360 game in the United Kingdom, which would only receive a retail PC version scheduled for release on February 24, 2012.[27]

Reception[edit]

Reception
Review scores
PublicationScore
GeneraliOSPCPS3Xbox 360
1UP.comD+[34]
Adventure Gamers[35]
Eurogamer4/10[36]
Game Informer5.5/10[37]
GamePro[38]
[39]
GameSpot6.5/10[41]6/10[42]
GameSpy[43]
GamesRadar+[40]
IGN5.5/10[44]5.5/10[44]
Joystiq[45]
OPM (AU)40/100[46]
OPM (UK)4/10[47]
OXM (US)6/10[48]
PALGN4/10[49]
PC Gamer (UK)41/100[50]
Play32/100[51]
Digital Spy[52]
Official PlayStation
Magazine Benelux
51/100[53]
PlayStation:
The Official Magazine
50/100[54]
Pocket Gamer5/10[55]
TouchArcade[56]
Aggregate score
Metacritic54/100[32]53/100[33]60/100[31]

Jurassic Park: The Game received 'Mixed or average reviews' according to aggregating review website Metacritic.[31][32][33]

IGN's Greg Miller said of the game, 'Jurassic Park is a meandering tale of forgettable characters getting lost in a park that is far less wondrous than the one we saw on the silver screen'.[44]

Carolyin Petit from GameSpot stated that while it was 'fun to watch Jurassic Park's story play out, the cinematic adventure wasn't much fun to actually play.' While she praised the use of the source material, she criticized the lack of challenging puzzles and lack of context for conversation options. She concluded her review comparing the game progression to the 'cars on rigid tracks, offering no control where it goes or how it gets there. You're just along for the ride.'[41][42]

However, Richard Cobbett of PC Gamer gave the game an unfavorable review, calling the game 'a barely interactive movie that asks nothing of you but the most basic of motor functions,' taking issue with the gameplay taking a back seat to the plot, which he described as 'a hammy but watchable sequel to the first movie.'[50]

Development staff at Telltale Games wrote favourable user reviews for the game on Metacritic without disclosing their affiliation to the game.[57] In the United States, Jurassic Park: The Game was the sixth best-selling PlayStation Network game for November 2011.[58] In 2015, Eurogamer stated that the game's material would have worked better for a film, stating that the story was a 'great sequel' to the film but that it was 'embodied in a subpar game.'[59]

References[edit]

  1. ^'Jurassic Park: The Game: The Basics'. IGN. 2011-03-14. Retrieved 2017-12-16.
  2. ^ ab''Jurassic Park' Images, Details Revealed By Game Informer'. Gamerant.com. 2011-01-14. Retrieved 2011-11-02.
  3. ^ abTanner, Nicole (2011-02-18). 'Jurassic Park Makes You Want to Fail'. IGN. Retrieved 2017-12-16.
  4. ^ abReilly, Jim (2010-06-09). 'Telltale Going Back to the Future'. IGN. Retrieved 2017-12-16.
  5. ^Makuch, Eddie (2010-06-09). 'Telltale adapting Back to the Future, Jurassic Park'. GameSpot. Retrieved 2017-12-16.
  6. ^ abcdeReiner, Andrew (2011-01-14). 'Exclusive First Look at Telltale's Jurassic Park'. Game Informer. Retrieved 2017-12-16.
  7. ^ abBuchanan, Levi (2010-06-17). 'E3 2010: Telltale Talks Jurassic and Back to the Future'. IGN. Retrieved 2017-12-16.
  8. ^ abKozanecki, James (2011-03-11). 'Jurassic Park: The Game Q&A - Back From Extinction'. GameSpot. Retrieved 2017-12-16.
  9. ^ abDouglas, Jane (2011-08-25). 'Jurassic Park: The Game Preview'. GameSpot. Retrieved 2017-12-16.
  10. ^ abPetit, Carolyn (2011-06-14). 'E3 2011: Jurassic Park Preview'. GameSpot. Retrieved 2017-12-16.
  11. ^Douglas, Jane (2010-06-16). 'Jurassic Park and Back to the Future: Telltale Games Q&A'. GameSpot. Retrieved 2017-12-16.
  12. ^ abThorsen, Tor (2011-04-28). 'Jurassic Park stomping on 360, PS3 this fall'. GameSpot. Retrieved 2017-12-16.
  13. ^ ab'Telltale Bringing Jurassic Park: The Game to Xbox 360 and PlayStation 3'. IGN. 2011-04-28. Retrieved 2017-12-16.
  14. ^'All-New Jurassic Park Game Roars to April 2011 Release'. IGN. 2011-02-18. Retrieved 2017-12-16.
  15. ^Makuch, Eddie (2011-02-18). 'Telltale's Jurassic Park opening in April'. GameSpot. Retrieved 2017-12-16.
  16. ^Tong, Sophia (2011-04-28). 'Jurassic Park: The Game Preview First Look'. GameSpot. Retrieved 2017-12-16.
  17. ^Reilly, Jim (2011-04-26). 'Jurassic Park: The Game Delayed'. IGN. Retrieved 2017-12-16.
  18. ^'Jurassic Park closed until fall'. GameSpot. 2011-04-28. Retrieved 2017-12-16.
  19. ^Grant, Christopher (2011-04-28). 'Jurassic Park Coming To Xbox 360 On Disc This Fall'. Joystiq.com. Retrieved 2017-12-16.
  20. ^Tanner, Nicole (2011-06-09). 'E3 2011: Delaying Jurassic Park Was a Good Idea – The Game Still Looks Rough Around the Edges'. IGN. Retrieved 2017-12-16.
  21. ^Steimer, Kristine (2011-08-22). 'Jurassic Park: The Game Release Date, iPad Version Coming'. IGN. Retrieved 2017-12-16.
  22. ^Dutton, Fred (2011-08-24). 'Jurassic Park on iOS is iPad 2 only'. Eurogamer. Retrieved 2017-12-18.
  23. ^ abDutton, Fred (2011-10-28). 'Jurassic Park Euro release delayed until 2012: Plus, lavish PC special edition announced'. Eurogamer. Retrieved 2017-12-18.
  24. ^ abPhillips, Tony (2011-11-23). 'Jurassic Park: The Game PSN release narrowed: No word on Xbox 360 retail launch'. Eurogamer. Retrieved 2017-12-18.
  25. ^Dutton, Fred (2011-12-21). 'Jurassic Park finally arrives on Euro PSN: Telltale's tie-in available now'. Eurogamer. Retrieved 2017-12-18.
  26. ^Dutton, Fred (2011-12-07). 'Jurassic Park: The Game gets European publisher: Xbox 360 release for Telltale's tie-in in early 2012'. Eurogamer. Retrieved 2017-12-18.
  27. ^Hinkle, Dave (2012-01-31). 'Jurassic Park: The Game skipping retail on Xbox 360 in UK'. Engadget. Retrieved 2017-12-18.
  28. ^'Jurassic Park: The Game (Xbox 360)'. GameRankings. Retrieved 2011-11-24.
  29. ^'Jurassic Park: The Game (PC)'. GameRankings. Retrieved 2011-11-24.
  30. ^'Jurassic Park: The Game (PlayStation 3)'. GameRankings. Retrieved 2011-11-24.
  31. ^ ab'Jurassic Park: The Game (Xbox 360)'. Metacritic.com. Retrieved 2011-11-24.
  32. ^ ab'Jurassic Park: The Game (PC)'. Metacritic.com. Retrieved 2011-11-24.
  33. ^ ab'Jurassic Park: The Game (PlayStation 3)'. Metacritic.com. Retrieved 2011-11-24.
  34. ^Mackey, Bob (2011-11-17). 'Review: Jurassic Park Offers the Interactivity of a DVD Menu Screen'. 1Up. Archived from the original on 2012-01-17.
  35. ^Berens, Nathaniel (2011-11-28). 'Jurassic Park: The Game review'. Adventure Gamers. Retrieved 2017-12-17.
  36. ^Whitehead, Dan (2011-11-23). 'Jurassic Park: The Game Review (PC)'. Eurogamer. Retrieved 2017-12-17.
  37. ^Reeves, Ben (2011-11-16). 'Jurassic Park: Telltale's Jurassic Park Gets Lost In The Jungle'. Game Informer. Retrieved 2017-12-17.
  38. ^'Popular New PS3 Reviews'. GamePro. Archived from the original on 2011-12-01. Retrieved 2017-12-17.
  39. ^Nichols, Scott (2011-11-21). 'Review: Jurassic Park: The Game (PS3)'. GamePro. Archived from the original on 2011-11-23.
  40. ^Cooper, Hollander (2011-11-22). 'Jurassic Park: The Game review'. GamesRadar+. Retrieved 2017-12-17.
  41. ^ abPetit, Carolyn (2011-11-21). 'Jurassic Park: The Game Review (PC)'. GameSpot. Retrieved 2017-12-17.
  42. ^ abPetit, Carolyn (2011-11-21). 'Jurassic Park: The Game Review (PS3)'. GameSpot. Retrieved 2017-12-17.
  43. ^Sharkey, Mike (2011-11-17). 'Jurassic Park: The Game PC Review'. GameSpy. Retrieved 2017-12-17.
  44. ^ abcMiller, Greg. 'Jurassic Park Review'. IGN.com. Retrieved 2011-11-24.
  45. ^Kietzmann, Ludwig (2011-11-23). 'Jurassic Park review: Dinosaur's Lair'. Joystiq. Retrieved 2017-12-17.
  46. ^'Jurassic Park: The Game review'. Official PlayStation Magazine. Australia. January 2012. p. 77.
  47. ^Meikleham, David (2011-11-25). 'Jurassic Park: The Game review'. Official PlayStation Magazine. United Kingdom. pp. 1–2. Archived from the original on 2011-11-27.
  48. ^McCaffrey, Ryan (2011-11-23). 'Jurassic Park: The Game review'. Official Xbox Magazine. Archived from the original on 2011-11-25.
  49. ^Ghiggino, Adam (2011-11-21). 'Jurassic Park: The Game Review (PC)'. PALGN. Archived from the original on 2011-11-23.
  50. ^ ab'Jurassic Park: The Game review'. pcgamer.com. 2011-12-03. Retrieved 2011-12-03.
  51. ^'Jurassic Park: The Game review (PS3)'. Play. February 2012. p. 83.
  52. ^Langshaw, Mark (2011-11-24). ''Jurassic Park: The Game' review (PC)'. Digital Spy. Retrieved 2017-12-17.
  53. ^'Jurassic Park: The Game review'. Official PlayStation Magazine Benelux. Benelux. February 2012. p. 104.
  54. ^'Jurassic Park: The Game review'. PlayStation: The Official Magazine. February 2012. p. 85.
  55. ^Brown, Mark (2011-11-17). 'Jurassic Park: The Game 1 HD (iPad)'. Pocket Gamer. Retrieved 2017-12-17.
  56. ^Nicholson, Brad (2011-11-17). ''Jurassic Park: The Game' Review - A Technical Disaster'. TouchArcade. Retrieved 2017-12-17.
  57. ^'Jurassic Park User Reviews Abused'. GameSpot. Retrieved 2017-05-08.
  58. ^Moriarty, Colin (2011-12-07). 'November's Best-Selling PSN Games'. IGN. Retrieved 2017-12-16.
  59. ^Matulef, Jeffrey (2015-06-14). 'Telltale's Jurassic Park would have been a great film, but it was a poor game'. Eurogamer. Retrieved 2017-12-18.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Jurassic_Park:_The_Game&oldid=902304909'
This entry was posted on 06.08.2019.